Poltergeist (slime haunt varaint)

 Of the many varieties of spirits and haunts known to inhabit the realms, perhaps the most common are the “noisy ghosts,” often called by the Khelgir word “poltergeist,” so often found in old ruins, underground caverns, and other forgotten places. Invisible and sometimes dismissed as mere hallucinations, these spiteful spirits aim try to terrify all who cross their paths—usually through dreadful howls and by hurling small objects with their telekinetic powers. Some poltergeists have also been known to generate highly corrosive, substances known as “slimes,” which can prove destructive or even lethal to any who come into contact with them. Others are rumored to possess even greater powers.

Poltergeist (slime haunt variant)

HD: 2    AC: 4    THAC0: n/a

Abilities: invisibility, telekinesis, cause fear (40 radius), only silver or magic weapons can damage

Special: always surrounded by slimes. Characters affected by the poltergeist’s fear have a risk of stepping in the slime, or may discard handheld objects which may land in the slime.

 


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